SyncSquads is the teammate layer for electronic music events. We match people by music taste data and shared intent, then power squads with chat and planning. Built for the underground: privacy-first, high signal, no dating pressure.
Live electronic music is growing, but the social layer never evolved. People arrive solo, then try to improvise safety, logistics, and connection in a dark room.
Most solutions are either dating-first or purely transactional. There is no dedicated platform for techno teams in Europe: vibe-match + safety + planning in one place.
Match by music taste data and shared intent. No swipe theatre. Find teammates who fit the room.
Privacy default. Controls that keep low-intent behavior out. Built for dark rooms, not public feeds.
Squad chat for coordination + comfort. Budget planning, transport, and accommodation — all squad-native.
When ticket prices rise, the risk of a bad solo night rises too. Social utility becomes part of perceived ticket value.
Onboarding + taste profile + share loop.
Paris feed + map surface to attach squads to real nights.
Create/join + filters + safety modes.
Real-time squad chat — measure traffic and retention.
If you invest in nightlife, IRL connection, or experience infrastructure — talk to us.